It’s not every day that you get a chance to build a case mod for one of the largest game producers let alone one based off a game that changed the way we play games today. Since we run the case modding contest at QuakeCon I was approached by Bethesda to see if I knew someone that would be interested in making a case mod. My response was, “Uh, yeah me!” I had no idea what it was going to be about until I signed the NDA (Non-Disclosure Agreement) and I found out it was DOOM. Let’s just say I was more than excited about being able to create something for a new game, let alone a reboot of a legendary game that I spent hours playing and enjoying.
Well back to the DOOM case mod… after a few ideas were tossed around it was decided that the case would be based of the airlock doors that you have to go through in each level. One side would have the full door look with both the outer and inner doors in place. The other side would be just the outer door as it had a great look to it that would make an awesome set of windows to see into the case. Below is the concept art that I created and submitted which was approved.